You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Changed name CollectionConfig -> CollectionSettings. Settings is the canonical name of these types of objects. * Derive from UDeveloperSettings to make it auto-discoverable by the SettingsManager #jira UE-187506 #rb brooke.hubert [CL 25810466 by logan buchy in ue5-main branch]
16 lines
479 B
C++
16 lines
479 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "CollectionSettings.h"
|
|
#include "Internationalization/Internationalization.h"
|
|
|
|
#if WITH_EDITOR
|
|
FText UCollectionSettings::GetSectionText() const
|
|
{
|
|
return NSLOCTEXT("Collections", "CollectionsSettingsSection", "Collections");
|
|
}
|
|
|
|
FText UCollectionSettings::GetSectionDescription() const
|
|
{
|
|
return NSLOCTEXT("Collections", "CollectionsSettingsDescription", "Settings affecting Asset Collections in Editor");
|
|
}
|
|
#endif |