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UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private/SubobjectDataSubsystem.cpp
ben hoffman cf73c15be0 When pasting a subobject, check to see if the desired parent is a scene component before allowing it to be the target of the paste. This prevents the incorrect parenting to the Actor root in the case of copy/pasting the default scene root.
#jira UE-119104
#rb trivial
#rnx

[CL 16960122 by ben hoffman in ue5-main branch]
2021-07-26 15:37:36 -04:00

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