Files
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp
Rolando Caloca 1e8145dc6d DR - Workaround GL generating bad packed uniforms when OpenGL.EmulatedUBs = 1
#rb none
#rnx
#lockdown Marcus.Wassmer

[CL 4824387 by Rolando Caloca in Dev-Rendering branch]
2019-01-28 14:57:30 -05:00

65 KiB