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UnrealEngineUWP
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e294c57cdaec0019fc61bb2aa1f2b3553c37397e
UnrealEngineUWP
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Engine
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tim doerries
e294c57cda
SparseVolumeTexture import dialog now defaults to 16bit float for all components and tries to use 8bit unorm for density if possible.
...
#rb Sebastien.Hillaire #rnx [CL 26706161 by tim doerries in 5.3 branch]
2023-07-31 10:45:05 -04:00
..
Binaries
GitDependencies: Updating publishing scripts
2023-07-26 17:25:33 -04:00
Build
Localization Automation using CL 26699280
2023-07-31 00:51:13 -04:00
Config
Disable Vulkan on Adreno6xx devices with drivers version earlier than 400
2023-07-28 03:21:55 -04:00
Documentation
Documentation for build tools
2023-07-28 01:09:00 -04:00
Extras
Fix GPUDumpViewer so it will still work on Linux when it exists within a directory with quotes somewhere along the path
2023-07-20 11:33:25 -04:00
Plugins
Fix Decal GameplayCues destroying the target actor if attached
2023-07-31 10:45:01 -04:00
Programs
…
Shaders
Fixed incorrect sampling of Local Exposure bilateral grid.
2023-07-31 09:10:47 -04:00
Source
SparseVolumeTexture import dialog now defaults to 16bit float for all components and tries to use 8bit unorm for density if possible.
2023-07-31 10:45:05 -04:00