Files
UnrealEngineUWP/Engine/Source/Programs/PixelStreaming
Stuart Hill 9391b31bb3 Merge Pixel Streaming code //UE4/Dev-Enterprise@8224093 -> //UE4/Main/
Also merge build break fixes 8224117, 8224125, 8225640.

Allow Pixel Streaming to stop streaming and to send a freeze frame JPEG for the browser to display. This is for situations where the camera is not moving and nothing is animated in the scene, so the user will not perceive and difference, other than the JPEG being higher quality perhaps.
This is controlled by two new Blueprint functions: FreezeFrame and UnfreezeFrame. FreezeFrame may be supplied with a texture which will be used for the freeze frame. If this is not supplied then the back buffer will be captured and used as the freeze frame, acting as an impostor for the suspended video stream.

#rb none

[CL 8374931 by Stuart Hill in Main branch]
2019-08-29 15:12:58 -04:00
..