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UnrealEngineUWP/Engine/Source/Developer/MeshUtilitiesCommon
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Alexis Matte 907a88c608 Add an option to allow compute normals to use weight by area and angle.
#jira UE-79195
#rb jimmy.andrews
#rn Add an fbx option to allow compute normals to use weight by area and angle for both staticmesh and skeletalmesh. Add also a staticmesh build options for the feature.

[CL 8364158 by Alexis Matte in Dev-Editor branch]
2019-08-28 15:15:21 -04:00
..
Private
fix linux CIS module dependencies by adding a module to contain LODUtilities. The MeshUtilitiesCommon module cannot depend from Engine module, so we have to move again the files to a new SkeletalMeshUtilitiesCommon module which can depend of Engine module.
2019-07-30 13:35:57 -04:00
Public
Add an option to allow compute normals to use weight by area and angle.
2019-08-28 15:15:21 -04:00
MeshUtilitiesCommon.Build.cs
fix linux CIS module dependencies by adding a module to contain LODUtilities. The MeshUtilitiesCommon module cannot depend from Engine module, so we have to move again the files to a new SkeletalMeshUtilitiesCommon module which can depend of Engine module.
2019-07-30 13:35:57 -04:00
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