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e28cbc7ead2d10cbcf9beeecdeaaacc3a100b94c
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities
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Alexis Matte 2c6edc19b4 Fix degenerated triangle that introduce nan value into the normals when we compute them
#jira UE-79793
#rb david.hill
#lockdown chris.gagnon

[CL 8551910 by Alexis Matte in Dev-Editor branch]
2019-09-06 11:53:24 -04:00
..
Private
Fix degenerated triangle that introduce nan value into the normals when we compute them
2019-09-06 11:53:24 -04:00
Public
Add an option to allow compute normals to use weight by area and angle.
2019-08-28 15:15:21 -04:00
MeshUtilities.Build.cs
Updated module build configurations to follow our updated guidelines on using a library, you should always specify the full path to the library if you know it (in PublicAdditionalLibraries). This allows UBT to do up to date checking of the module and is faster.
2019-08-09 03:48:12 -04:00
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