You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Revamped collection UI: - Uses a more modern design. - Adds the asset count to the collection view. - Adds the collections more prominently in asset tooltips. Revamped sources panel UI: - Added a unified search for all aspects of the sources panel (paths, favorites, and collections). - Added a switcher for the paths and collections views, which auto-switches as you browse to paths or collections. - Collections are now visible by default, rather than hidden behind a View Option. Improved Content Browser auto-complete: - Now lists collection and meta-data tag names, as well as the old class names. - Tokenizes the search terms to allow auto-complete on partial statements. - Note: Involves some breaking API changes to SAssetSearchBox to allow more complex filtering and auto-complete rules. Added scripting API support: - Collections can now be created, destroyed, and manipulated via Python or Editor Utilities (editor-only, see the AssetTagsSubsystem API). - Collections can be queried both in-editor and at runtime (if cooked). Added support for optionally "cooking" collections for use at runtime: - This only works for static collections, and adds their information to the asset registry meta-data. - See the AssetRegistry settings in BaseEngine.ini (bTagAllCollections, CollectionsToIncludeAsTags, and CollectionsToExcludeAsTags). - No collections are cooked by default. #rb Chris.Gagnon [CL 8847950 by Jamie Dale in Dev-Editor branch]