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- Stop calling str(). For whatever reason, this seems to fix painfully slow debugging for certain callstacks in Android Studio. - Fix UE4FStringSummaryProvider not handling empty strings correctly - Map/Set synth providers now calculate size in __init__ instead of update(). This seems to provide a good speed up I didn't do a proper optimization pass on this. Just tried some things out and kept what felt better. This at least makes certain pathogical cases bearable (10s of seconds instead of multi-minute). I've been running with this for a while and haven't encountered any issues. [at]Chris.Babcock #ROBOMERGE-SOURCE: CL 7474689 via CL 7474691 via CL 7475420 #ROBOMERGE-BOT: (v372-7473910) [CL 7475489 by justin marcus in Main branch]