Files
UnrealEngineUWP/Engine/Source/Runtime/VulkanRHI
aleksander netzel 3cde4f2f97 Add ray tracing compaction handler for VulkanRT
* Based on D3D12 version
* Add FVulkanRayTracingCompactedSizeQueryPool to query BLAS compacted size
* Synchronization handled with a simple fence.
* Add missing barriers around build commands

#rb jeannoe.morissette, yuriy.odonnell
#preflight 6304c438ae13a5a098de1bed

[CL 21536905 by aleksander netzel in ue5-main branch]
2022-08-24 04:49:39 -04:00
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