Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
e1f73689e2a2ea1f36cba84dd2edd2be955d86ae
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework/Private
History
Jimmy Andrews e6012a7e65 handle negative scales in UDynamicMeshComponent::ApplyTransform
#rb david.hill
#rb tyson.brochu
#preflight 6309163ced56f9e6dbe4a983

[CL 21602611 by Jimmy Andrews in ue5-main branch]
2022-08-26 20:00:00 -04:00
..
Changes
…
Components
handle negative scales in UDynamicMeshComponent::ApplyTransform
2022-08-26 20:00:00 -04:00
DynamicMeshActor.cpp
…
GeometryFrameworkModule.cpp
GeometryFramework: add support for configuring color and normal overrides on BaseDynamicMeshComponent & DynamicMeshComponent. This allows the user to configure a DynamicMeshComponent to display vertex colors, group colors, or a (configurable) custom color, as well as facet normals, in the Actor properties.
2022-06-15 16:49:13 -04:00
UDynamicMesh.cpp
…
Powered by Gitea Page: 1074ms Template: 20ms
English
English
Licenses API