Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
e1f73689e2a2ea1f36cba84dd2edd2be955d86ae
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
History
Tim Smith 38402319bf Fixed minor issue with LiveCoding/HotReload where the first character of the old class name would be removed.
#rb self
#preflight 63120963f51ef182ab741e45

[CL 21758413 by Tim Smith in ue5-main branch]
2022-09-02 10:01:50 -04:00
..
AssetRegistry
AssetDataTagMap: Fix FMapHandle::FindValue to perform a case-insensitive find when the the input FName is numberless. Change the runtime type for Numberless names to be FDisplayNameEntryId, which has a faster lookup of the comparision index than an FNameEntryId storing the display index.
2022-08-12 09:40:48 -04:00
Blueprint
[Backout] - CL21565241
2022-08-25 18:04:03 -04:00
Internationalization
Deprecating ANY_PACKAGE.
2022-06-01 03:46:59 -04:00
Misc
Added support for diffing objects managed by a transaction annotation
2022-08-25 17:10:33 -04:00
Serialization
ZenLoader: When sync loading a package only execute nodes required for that package to finish loading
2022-09-01 03:59:17 -04:00
Templates
…
Tests/Serialization
Update editor bulkdata unit tests to work with CL 19850627
2022-05-03 09:38:17 -04:00
UObject
Fixed minor issue with LiveCoding/HotReload where the first character of the old class name would be removed.
2022-09-02 10:01:50 -04:00
CoreUObjectPrivatePCH.h
…
Powered by Gitea Page: 1076ms Template: 30ms
English
English
Licenses API