Files
UnrealEngineUWP/Engine/Source/Editor/WorldPartitionEditor/Public
richard malo 7e6d98cf61 - Added new optional world partition builder UWorldPartitionLandscapeSplineMeshesBuilder to extract Landscape SplineMeshComponents and ControlPointMeshComponents and distributes them into ALandscapeSplineMeshesActors.
- When builder is used, ALandscape actor is marked with a flag. This flag is then used to automatically mark hidden in game (for PIE) and strip from cooked builds the source components.
- Added new ALandscapeSplineMeshesActor (partitioned actor) that serves as a container for extracted landscape spline meshes and control point meshes.
#rb sebatien.lussier, jeanfrancois.dube, patrick.enfedaque
#preflight 630d3157660db81edb7a197f

[CL 21698778 by richard malo in ue5-main branch]
2022-08-30 08:09:34 -04:00
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