Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CLion/CLionGenerator.cs
Ben Marsh 6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00

25 lines
582 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using EpicGames.Core;
namespace UnrealBuildTool
{
/// <summary>
/// CLion project file generator which is just the CMakefileGenerator and only here for UBT to match against
/// </summary>
class CLionGenerator : CMakefileGenerator
{
/// <summary>
/// Creates a new instance of the <see cref="CMakefileGenerator"/> class.
/// </summary>
public CLionGenerator(FileReference InOnlyGameProject)
: base(InOnlyGameProject)
{
}
}
}