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- moving interfaces to engine from plugins - get rewind debugger debug view interface out of GameplayInsights plugin - change view system to use modular features instead of having it's own registration management [REVIEW] jurre.debaare #ROBOMERGE-SOURCE: CL 16986089 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207) [CL 16986111 by keith yerex in ue5-release-engine-test branch]
17 lines
310 B
C#
17 lines
310 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class RewindDebuggerInterface : ModuleRules
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{
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public RewindDebuggerInterface(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"SlateCore",
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}
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);
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}
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}
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