Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor
jordan hoffmann 347cbc497e Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540
#rb Ben.Zeigler

#ROBOMERGE-SOURCE: CL 16959614 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16959625 by jordan hoffmann in ue5-release-engine-test branch]
2021-07-26 15:05:16 -04:00
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