Files
UnrealEngineUWP/Engine/Source/Developer/Windows/ShaderFormatD3D
lukas hermanns 4ecb8af76e Added 'precise' qualifier to fix Z-fighting with World Position Offset (WPO) in MaterialTemplate.ush. Only affects D3D11/DXBC shaders on Windows.
#rb Kevin.Ortegren
[FYI] Mihnea.Balta
#jira UE-102725
#rnx

#ROBOMERGE-SOURCE: CL 16911422 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16911426 by lukas hermanns in ue5-release-engine-test branch]
2021-07-21 13:01:49 -04:00
..