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df0e4cdcdcf57d2dc243581318164a87d4389708
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces
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jamie hayes 3428774f88 Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
#rb josh.adams
#jira none
#preflight 6113ed2a0d783d00011ef86e

#ROBOMERGE-SOURCE: CL 17137761 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17137793 by jamie hayes in ue5-release-engine-test branch]
2021-08-11 13:05:07 -04:00
..
IAudioFormat.h
adding comments to help the next person who stumbles through here like me.
2021-02-10 20:10:01 -04:00
IAudioFormatModule.h
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IDeviceManagerCustomPlatformWidgetCreator.h
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IProjectBuildMutatorFeature.h
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IShaderFormat.h
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IShaderFormatModule.h
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ITargetDevice.h
Implements SetGlobalShaderCacheOverrideDirectory
2021-03-25 16:38:44 -04:00
ITargetDeviceOutput.h
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ITargetPlatform.h
Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
2021-08-11 13:05:07 -04:00
ITargetPlatformManagerModule.h
…
ITargetPlatformModule.h
…
TargetDeviceId.h
…
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