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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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df0e4cdcdcf57d2dc243581318164a87d4389708
UnrealEngineUWP/Engine/Source/Developer/SlateReflector/Private/Models
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Patrick Boutot 097426f18c Slate: Add update flag for volatile prepass. These widgets always need a prepass in fastpath. Fix issue with collapsed, the desired size was not updated when a parent was also collapsed. Fix the wrong position of elements inside a Retainer when the Retainer moves. Keep an array of all widgets that always need to be updated (tick, timer, paint). That prevents notifying the proxy and the final list once the widget got painted and ensure that all elements are updated.
#preflight 609aa2bc8f637500016ce3f2

[CL 16276861 by Patrick Boutot in ue5-main branch]
2021-05-11 14:15:32 -04:00
..
NavigationSimulationNode.cpp
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NavigationSimulationNode.h
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WidgetReflectorNode.cpp
Slate: Add update flag for volatile prepass. These widgets always need a prepass in fastpath. Fix issue with collapsed, the desired size was not updated when a parent was also collapsed. Fix the wrong position of elements inside a Retainer when the Retainer moves. Keep an array of all widgets that always need to be updated (tick, timer, paint). That prevents notifying the proxy and the final list once the widget got painted and ensure that all elements are updated.
2021-05-11 14:15:32 -04:00
WidgetReflectorNode.h
…
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