Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMLink.cpp
Lina Halper 44c1bb3292 COPY from //Dev-Anim to //Dev-Main
#rb: none
#fyi: Laurent.Delayen, Thomas.Sarkanen

[CL 11088765 by Lina Halper in Main branch]
2020-01-22 17:58:55 -05:00

87 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/RigVMLink.h"
#include "RigVMModel/RigVMGraph.h"
URigVMGraph* URigVMLink::GetGraph() const
{
return Cast<URigVMGraph>(GetOuter());
}
void URigVMLink::Serialize(FArchive& Ar)
{
if (Ar.IsLoading())
{
Ar << SourcePinPath;
Ar << TargetPinPath;
}
else
{
FString SourcePinPathTemp;
if (SourcePin)
{
if (SourcePin->GetNode())
{
SourcePinPathTemp = SourcePin->GetPinPath();
}
}
FString TargetPinPathTemp;
if (TargetPin)
{
if (TargetPin->GetNode())
{
TargetPinPathTemp = TargetPin->GetPinPath();
}
}
Ar << SourcePinPathTemp;
Ar << TargetPinPathTemp;
}
}
int32 URigVMLink::GetLinkIndex() const
{
int32 Index = INDEX_NONE;
URigVMGraph* Graph = GetGraph();
if (Graph != nullptr)
{
Graph->GetLinks().Find((URigVMLink*)this, Index);
}
return Index;
}
URigVMPin* URigVMLink::GetSourcePin()
{
if (SourcePin == nullptr)
{
SourcePin = GetGraph()->FindPin(SourcePinPath);
}
return SourcePin;
}
URigVMPin* URigVMLink::GetTargetPin()
{
if (TargetPin == nullptr)
{
TargetPin = GetGraph()->FindPin(TargetPinPath);
}
return TargetPin;
}
FString URigVMLink::GetPinPathRepresentation()
{
return FString::Printf(TEXT("%s -> %s"), *GetSourcePin()->GetPinPath(), *GetTargetPin()->GetPinPath());
}
void URigVMLink::PrepareForCopy()
{
if (URigVMPin* CurrentSourcePin = GetSourcePin())
{
SourcePinPath = CurrentSourcePin->GetPinPath();
}
if (URigVMPin* CurrenTargetPin = GetTargetPin())
{
TargetPinPath = CurrenTargetPin->GetPinPath();
}
}