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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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df0e4cdcdcf57d2dc243581318164a87d4389708
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking/Private
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dmytro vovk fe6369b9ca Fixed SSE Math double precision issues
#jira none
#rb Zak.Middleton

#ROBOMERGE-SOURCE: CL 17033934 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v846-17029325)

[CL 17035634 by dmytro vovk in ue5-release-engine-test branch]
2021-08-03 14:44:57 -04:00
..
ExportMaterialProxy.h
Reduce the impact of wrapped pointers by 75% from material code.
2021-06-07 11:35:07 -04:00
MaterialBakingHelpers.cpp
FMaterialBakingHelpers::PerformUVBorderSmearAndShrink() should shrink images regardless of the number of smearing iterations
2021-07-13 10:56:04 -04:00
MaterialBakingModule.cpp
MaterialBaking - Use correct linear bake for all texture property by default
2021-05-27 10:31:36 -04:00
MaterialBakingModule.h
PR #7916: Lucasfilm: MaterialBaking: Fixes and improvements for material baking (Contributed by lflecunneen)
2021-05-27 00:01:31 -04:00
MaterialOptionsCustomization.cpp
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MaterialOptionsCustomization.h
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MaterialOptionsWindow.cpp
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MaterialOptionsWindow.h
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MaterialRenderItem.cpp
Fixed SSE Math double precision issues
2021-08-03 14:44:57 -04:00
MaterialRenderItem.h
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MaterialRenderItemData.cpp
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MaterialRenderItemData.h
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