Files
UnrealEngineUWP/Engine/Config/Windows
graham wihlidal 5eea21442d Refactored mesh shader RHI abstraction into tiers, allowing various platforms to correctly check for optional features (like primitive attribute support)
[FYI] christopher.waters, luke.thatcher, eric.mcdaniel
#preflight 61143a4c9c7bb10001f06277

#ROBOMERGE-SOURCE: CL 17143667 via CL 17143685
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17143691 by graham wihlidal in ue5-release-engine-test branch]
2021-08-11 18:29:54 -04:00
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