Files
UnrealEngineUWP/Engine/Config/Mac
will damon f8a703f0fd Enable Lumen on macOS.
- Add a few DataDrivenPlatformInfo ShaderPlatform flags for METAL_SM5.
- Attribute dual-source blending targets.
- Match the RWBuffer type for RWScreenProbeRadianceSHDirectional between the HLSL and C++ code.
- Update PF_FloatRGB buffer format to RG11B10Float.

#rb Daniel.Wright, Richard.Wallis, Lukas.Hermanns
#jira UE-117253
#rnx

#ROBOMERGE-SOURCE: CL 16972126 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16972351 by will damon in ue5-release-engine-test branch]
2021-07-27 15:34:35 -04:00
..