You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Add a few DataDrivenPlatformInfo ShaderPlatform flags for METAL_SM5. - Attribute dual-source blending targets. - Match the RWBuffer type for RWScreenProbeRadianceSHDirectional between the HLSL and C++ code. - Update PF_FloatRGB buffer format to RG11B10Float. #rb Daniel.Wright, Richard.Wallis, Lukas.Hermanns #jira UE-117253 #rnx #ROBOMERGE-SOURCE: CL 16972126 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207) [CL 16972351 by will damon in ue5-release-engine-test branch]