Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private
michael trepka d0c1d6080e Changed the thread priority for FCompilePipelineStateTask on Mac to AnyBackgroundThreadNormalTask and reverted the default batch size for the fast mode to 50. Thanks to this we don't starve the game thread as much as before without sacrificing the load times.
#rb Richard.Wallis

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: michael.trepka
#ROBOMERGE-SOURCE: CL 5669899 via CL 5669900 via CL 5669901 via CL 5669902 via CL 5671912 via CL 5671998
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5674533 by michael trepka in Dev-VR branch]
2019-04-01 17:06:01 -04:00
..
2019-03-15 05:57:59 -04:00