Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/AudioEncoder.cpp
will brown 0b34b68dcd [Backout] - CL32235200 - CIS Compile Error
[FYI] William.Belcher
Original CL Desc
-----------------------------------------------------------------
QOL: Deprecate AVEncoder (for removal) and its dependencies (to be moved to plugins)

#rb Luke.Bermingham
#jira UE-174651
[FYI]

[CL 32237625 by will brown in ue5-main branch]
2024-03-14 00:41:57 -04:00

31 lines
699 B
C++

// Copyright Epic Games, Inc. All Rights Reserved
#include "AudioEncoder.h"
#include "Misc/ScopeLock.h"
namespace AVEncoder
{
void FAudioEncoder::RegisterListener(IAudioEncoderListener& Listener)
{
FScopeLock lock{ &ListenersMutex };
check(Listeners.Find(&Listener) == INDEX_NONE);
Listeners.AddUnique(&Listener);
}
void FAudioEncoder::UnregisterListener(IAudioEncoderListener& Listener)
{
FScopeLock lock{ &ListenersMutex };
int32 Count = Listeners.Remove(&Listener);
check(Count == 1);
}
void FAudioEncoder::OnEncodedAudioFrame(const FMediaPacket& Packet)
{
FScopeLock lock{ &ListenersMutex };
for (auto&& L : Listeners)
{
L->OnEncodedAudioFrame(Packet);
}
}
}