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dd8df40e87d4779752b9c8a5ab81400a2ef33db5
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Logging
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michael noland e0fcde7c7b Fixing non-unity issue with missing include/forward decl for FString in LogVerbosity
(horde# 85342)
#rnx

#ROBOMERGE-SOURCE: CL 16834580 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16834582 by michael noland in ue5-release-engine-test branch]
2021-07-12 22:44:05 -04:00
..
LogCategory.cpp
Merge from Release-Engine-Staging @ 16579919
2021-06-07 20:09:45 -04:00
LogMacros.cpp
…
LogScopedCategoryAndVerbosityOverride.cpp
…
LogScopedVerbosityOverride.cpp
…
LogSuppressionInterface.cpp
Merge from Release-Engine-Staging @ 16579919
2021-06-07 20:09:45 -04:00
LogTrace.cpp
Don't trace log messages unless the Log trace channel is enabled. This was incorrectly marking specs as sent even though they weren't causing some log trace events to arrive analysis side without a format string (aka spec).
2021-06-23 08:49:12 -04:00
LogVerbosity.cpp
Fixing non-unity issue with missing include/forward decl for FString in LogVerbosity
2021-07-12 22:44:05 -04:00
MessageLog.cpp
…
TokenizedMessage.cpp
…
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