Files
UnrealEngineUWP/Engine/Source/Runtime/Core
charles bloom 645446f96c OodleDataCompression in Core
All games now use Engine Oodle for runtime decompression
Oodle in Engine can load an older Oodle DLL for encoding packages to keep making the same binary data

#rb dan.thompson,devin.doucette

#ROBOMERGE-SOURCE: CL 16879404 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16879428 by charles bloom in ue5-release-engine-test branch]
2021-07-18 13:31:39 -04:00
..
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