Files
UnrealEngineUWP/Engine/Config/Android/AndroidEngine.ini
guillaume abadie b1eb10cb8e Replaces old grain jitter with a proper FilmGrain using tiled repeated texture.
Waiting on ITH-152309 to compress memory footprint of Marcie_Grain texture that is used by default.

#rb none
#lockdown michal.valient

#ROBOMERGE-SOURCE: CL 16824567 via CL 16824585
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16824594 by guillaume abadie in ue5-release-engine-test branch]
2021-07-12 09:11:35 -04:00

4.0 KiB