Files
UnrealEngineUWP/Engine/Source/Runtime
jeremy moore 9a3a88cf4f [Backout] - CL28697434
[FYI] bob.tellez
Original CL Desc
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[Backout] - CL28695832
[FYI] Jeremy.Moore
Original CL Desc
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ISMPool changed to use the new ISM InstanceId permanant handles.
ISMPool can remove/re-add instances from the ISM depending on whether they are being updated with a zero transform.
This can help keep ISM GPUScene cost down in the case where we are hiding (now removing) many instances.

[CL 28699352 by jeremy moore in ue5-main branch]
2023-10-11 23:18:41 -04:00
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