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UnrealEngineUWP
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dd72ffe26ceecacd2c6a78c813ca7b0e46eeeaaf
UnrealEngineUWP
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Engine
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Apple
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MetalShaderFormat
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christopher waters
6797229f23
Moving more platforms to use ShaderParameterParser in the compile step.
...
#rb Jason.Nadro #jira UE-197328 [CL 28655234 by christopher waters in ue5-main branch]
2023-10-11 03:20:39 -04:00
..
MetalBackend.h
…
MetalDerivedData.cpp
Change Texture2DArray's to flatten by texture name instead of using shader names.
2023-09-13 05:09:45 -04:00
MetalDerivedData.h
[shaders] metal shader format: enable minifier and migrate to independent preprocessing API
2023-09-06 09:24:57 -04:00
MetalShaderCompiler.cpp
Moving more platforms to use ShaderParameterParser in the compile step.
2023-10-11 03:20:39 -04:00
MetalShaderFormat.cpp
Moving more platforms to use ShaderParameterParser in the compile step.
2023-10-11 03:20:39 -04:00
MetalShaderFormat.h
[shaders] metal shader format: enable minifier and migrate to independent preprocessing API
2023-09-06 09:24:57 -04:00