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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dd691757ff8bf47513bbe5f5fbdb17ae730388d0
UnrealEngineUWP/Engine/Source
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mickael gilabert dd691757ff Disable ASAN global variable check in vctoolchain when using clang compiler. This can lead to false / positive with ASan mixing types of different size in its shadow space
(for instance, null character being shared for char and wchar_t but having different sizes (1 for char and 2 for wchar_t))

[REVIEW] [at]ben.woodhouse
#rnx
#rb ben.woodhouse

[CL 35467128 by mickael gilabert in ue5-main branch]
2024-08-12 16:54:18 -04:00
..
Developer
Build fixes (compile shipping, and cook if zenserver not running) for last submission.
2024-08-12 16:11:37 -04:00
Editor
Build Engine Localization - LOCTEXT macro has an empty identifier and cannot be gathered for UnrealEdViewportToolbar.cpp
2024-08-12 15:10:12 -04:00
Programs
Disable ASAN global variable check in vctoolchain when using clang compiler. This can lead to false / positive with ASan mixing types of different size in its shadow space
2024-08-12 16:54:18 -04:00
Runtime
Add support for hotfixing GFP config contents
2024-08-12 16:53:48 -04:00
ThirdParty
Metal RHI Context Refactor
2024-08-12 08:41:13 -04:00
UnrealClient.Target.cs
…
UnrealEditor.Target.cs
…
UnrealGame.Target.cs
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UnrealServer.Target.cs
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