Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSPlatformSDK.Versions.cs
adam kinge 1f626a6db6 Update minimum macOS requirements to Xcode14.1 & macOS12.5
#jira UE-174869
#rb zack.neyland
[FYI] josh.adams, jack.porter
#preflight 63e138f08374ef68df9c7376
#lockdown rolando.caloca

[CL 24040437 by adam kinge in ue5-main branch]
2023-02-06 18:07:06 -05:00

37 lines
964 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using Microsoft.Extensions.Logging;
namespace UnrealBuildTool
{
internal class IOSPlatformSDK : ApplePlatformSDK
{
public IOSPlatformSDK(ILogger Logger)
: base(Logger)
{
}
protected override void GetValidSoftwareVersionRange(out string MinVersion, out string? MaxVersion)
{
// what is our min IOS version?
MinVersion = "15.0";
MaxVersion = null;
}
/// <summary>
/// The minimum Clang version that a static library can be built with
/// </summary>
public Version MinimumStaticLibClangVersion
{
get
{
// return new Version("1200.00.32.29"); // UE 5.0 (Xcode 12.4)
// return new Version("1300.00.29.30"); // (old) UE 5.1 sets Xcode13.2.1 as minimum supported
// return new Version("1316.0.21.2"); // UE 5.1 sets Xcode13.4 as minimum supported
return new Version("1400.0.29.202"); // UE 5.2 sets Xcode14.1 as minimum supported
}
}
}
}