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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/IOS
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Josh Adams c3d20c01c5 - Workaround to get engine source code in IOS projects (force the UnrealEditor project in the worksapce, but as a "stub" project)
#rb adam.kinge
#preflight 644ac0c71150e908d041eb67

[CL 25220918 by Josh Adams in ue5-main branch]
2023-04-27 14:55:24 -04:00
..
IOSCodeSigning.cs
- FIxed a crash that was happening for some poeple with the new IPhonePackager-in-UBT stuff
2023-04-14 13:31:43 -04:00
IOSExports.cs
- Packaging and archiving for modern IOS/Mac:
2023-04-27 14:22:37 -04:00
IOSPlatformSDK.Versions.cs
Update minimum macOS requirements to Xcode14.1 & macOS12.5
2023-02-06 18:07:06 -05:00
IOSPostBuildSyncMode.cs
UBT: Merging CL 25121561 to support async ToolMode and ActionExecutor instances.
2023-04-19 21:44:13 -04:00
IOSProjectGenerator.cs
…
IOSToolChain.cs
- Workaround to get engine source code in IOS projects (force the UnrealEditor project in the worksapce, but as a "stub" project)
2023-04-27 14:55:24 -04:00
MobileProvisionContents.cs
…
UEBuildIOS.cs
Exposing xcode settings to UE settings UI (more work about dynamic disabling etc will follow)
2023-04-24 15:15:00 -04:00
UEDeployIOS.cs
Exposing xcode settings to UE settings UI (more work about dynamic disabling etc will follow)
2023-04-24 15:15:00 -04:00
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