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- Added UserInterface static class for pulling DialogBox and Clipboard stuff, which needs per-platform implementations - Changed Windows to install P4VUtils.exe <command>, instead of dotnet P4Utils.dll <command> - Added scripts to build all platforms, from all platforms (using the IsWindows, IsLinux, IsOSX, WithRestricted properties in the project) - Updated Binaries as well #rb ryan.hummer #preflight skip [CL 24964516 by josh adams in ue5-main branch]
603 B
Executable File
603 B
Executable File