Files
UnrealEngineUWP/Engine/Plugins/VirtualProduction/RemoteControl/Source/WebRemoteControl/WebRemoteControl.Build.cs
aurel cordonnier dc856801cd Merge from Release-Engine-Test @ 17059716 to UE5/Main
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17029914

[CL 17060422 by aurel cordonnier in ue5-main branch]
2021-08-04 17:46:20 -04:00

45 lines
801 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WebRemoteControl : ModuleRules
{
public WebRemoteControl(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"HTTPServer"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetRegistry",
"RemoteControl",
"RemoteControlCommon",
"Serialization",
"Sockets",
"WebSocketNetworking"
}
);
if (Target.Type == TargetType.Editor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"DeveloperSettings",
"Engine",
"ImageWrapper",
"RemoteControlUI",
"Settings",
"Slate",
"SlateCore",
"UnrealEd",
}
);
}
}
}