Files
UnrealEngineUWP/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Program.cs
Chris Babcock dc647b9547 Copying //UE4/Dev-Mobile to //UE4/Main (Source: //UE4/Dev-Mobile @ 3600060)
#rb none
#lockdown nick.penwarden

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3292215 on 2017/02/08 by Nick.Shin

	HTML5 emscripten: wasm and wbegl2 support

	- emscripten toolchain

	#jira UEPLAT-1437  Switch [to] web assembly
	#rb none

Change 3293994 on 2017/02/09 by Nick.Shin

	HTML5 emscripten: wasm and webgl2 support

	- OSX toolchain

	#jira UEPLAT-1437  Switch [to] web assembly
	#rb none

Change 3317951 on 2017/02/22 by Nick.Shin

	HTML5 emscripten: wasm & webgl2 support - RC1

	- emscripten toolchain

	WARNING: emscripten/incoming/source/include/libc/bit (the file) might need to be deleted first

	#jira UEMOB-263  Switch [to] web assembly
	#jira UEMOB-201  Support ES3 / WebGL2 in HTML5
	#rb none

Change 3318669 on 2017/02/23 by Nick.Shin

	HTML5 emscripten: wasm & webgl2 support - RC1

	- OSX toolchain

	#jira UEMOB-263  Switch [to] web assembly
	#jira UEMOB-201  Support ES3 / WebGL2 in HTML5
	#rb none

Change 3462146 on 2017/05/26 by Nick.Shin

	HTML5 - merge from Release-4.16 to Dev-Mobile

	#jira none
	#rb none
	#rnx

Change 3504996 on 2017/06/22 by Cosmin.Sulea

	UEMOB-362 - Add per-texture and per-format compression quality override settings
	#rb Dmitriy.Dyomin
	#jira UEMOB-362
	#codereview Dmitriy.Dyomin
	#codereview Jack.Porter

Change 3505056 on 2017/06/22 by Cosmin.Sulea

	Back out changelist 3504996 - due to errors generated in xboxOne, PS4 and Switch versions
	#rb none

Change 3508049 on 2017/06/23 by Nick.Shin

	HTML5 toolchain notes corrections

	#jira none
	#rb none
	#rnx

Change 3508663 on 2017/06/24 by Nick.Shin

	HTML5LaunchHelper.exe on linux - redo

	- it seems that i need to also check-in the exe and pdb file instead of having CIS make and checking-in them itself...
	- modified c# program to output a version number to help track which version of HTML5LaunchHelper is running...

	#jira UE-45302  HTML5LaunchHelper.exe hosts the files in the current working directory on Linux
	#rnx
	#rb none

Change 3509210 on 2017/06/26 by Dmitriy.Dyomin

	 ExposureScale will be applied during tonemap pass when MobileHDR is on
	#rb jack.porter
	#codereview Allan.Bentham

Change 3511058 on 2017/06/27 by Cosmin.Sulea

	UEMOB-362 - Add per-texture and per-format compression quality override settings - resubmitted
	#rb Dmitriy.Dyomin
	#jira UEMOB-362
	#codereview Dmitriy.Dyomin

Change 3511069 on 2017/06/27 by Jack.Porter

	PS4, XboxOne and Switch fixes for changes to ITextureFormat interface
	#rb Dmitriy.Dyomin
	#jira UEMOB-362

Change 3513028 on 2017/06/28 by Jack.Porter

	Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
	#rb None

Change 3517409 on 2017/06/30 by Jack.Porter

	Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
	#rb None

Change 3517730 on 2017/06/30 by Cosmin.Sulea

	UEMOB-328 - Improve handling of iOS signing key on remote Mac system keychain when using remote toolchain
	#rb Jack.Porter
	#jira UEMOB-328
	#codereview: peter.sauerbrei

Change 3517757 on 2017/06/30 by Cosmin.Sulea

	UE-46245 - Building with remote toolchain does not use Project Setting for iOS signing identity which can cause signing errors
	#rb Jack.Porter
	#jira UE-46245
	#codereview: peter.sauerbrei

Change 3518149 on 2017/06/30 by Adrian.Chelu

	UE-43035 Tilt axis for X and Z are not consistent between Android and iOS devices
	#rb Jack.Porter
	#jira UE-46245
	#codereview: Chris Babcock <chris.babcock@epicgames.com>

Change 3524242 on 2017/07/06 by Nick.Shin

	HTML5 - refraction shader

	note: this CL also contains fixes to webgl2 [float4 vs half2] and a [% vs Mod()] material custom function changes to some TM-ShaderModels shaders
	specifically: fixes to and similar with: DitherTemporalAA

	#jria UE-46434  No Refraction in QA Game TM-Shadermodels HTML5
	#rb none
	#rn
	#codereview jack.porter dmitriy.dyomin

Change 3535295 on 2017/07/13 by Allan.Bentham

	#jira UEMOB-390
	Add Android cpu stats.
	add 'stat AndroidCPU' to android's console spinner UI.
	increase GetCPUState's core count support to 16.
	#jira UE-45888
	Use cvar value to limit android cpu stat update rate.
	#rb none

Change 3535306 on 2017/07/13 by Allan.Bentham

	Add missing pragma once
	#rb none

Change 3537047 on 2017/07/13 by Ben.Marsh

	Fixing case of iOS directories, pt1

	#rb none

Change 3537051 on 2017/07/13 by Ben.Marsh

	Fixing case of iOS directories, pt2

	#rb none

Change 3537373 on 2017/07/14 by Allan.Bentham

	Add scope level android egl error verification.
	work around minor issue with invalid egl config property.
	#rb chris.babcock

Change 3541735 on 2017/07/18 by Allan.Bentham

	Add 'sustained performance mode' support for API 24+ devices.
	#jira UEMOB-386
	#rb chris.babcock

Change 3543001 on 2017/07/18 by Sorin.Gradinaru

	#jira UE-45766 Improved Virtual Keyboard cannot receive non-English characters.

	- for Android, add an native EditBox above the virtual keyboard to receive the text and pass it to the object from the slate

	#rb Chris.Babcock

Change 3554399 on 2017/07/25 by Nick.Shin

	STATS disabled for non multi-threaded platforms

	#jira UE-47485  ( Pri:1 - 4.18 )  Crash running Stat Command test in TM-Core on Firefox
	#rnx
	#rb none

Change 3554402 on 2017/07/25 by Nick.Shin

	STATS TaskGraph disabled for non multi-threaded platforms

	#jira UE-47486  ( Pri:1 - 4.18 )  QAGame hard locks on Firefox when triggering Task Graph Benchmark test
	#rb none
	#rnx

Change 3556957 on 2017/07/26 by Nick.Shin

	HTML5 - WASM enabled by default - part 1 -- commenting out asmjs stuff

	begin sunsetting ASM.JS

	note to self: CL#3462146 "backout" asmjs

	#jira UEMOB-416  WASM enabled by default
	#rnx
	#rb none

Change 3557654 on 2017/07/26 by Nick.Shin

	HTML5 - WASM enabled by default - part 2 -- remove asmjs code

	sunsetting ASM.JS

	note to self: CL#3462146 "backout" asmjs

	#jira UEMOB-416  WASM enabled by default
	#rn
	#rb none

Change 3557910 on 2017/07/27 by Jack.Porter

	Support Client configuration when packaging in the editor
	#jira UE-39973
	#rb Dmitriy.Dyomin

Change 3557917 on 2017/07/27 by Jack.Porter

	Missing file from CL 3557910
	#rb trivial

Change 3559642 on 2017/07/27 by Nick.Shin

	STATS TaskGraph disabled for non multi-threaded platforms

	- both "LockFree stress test" and "task graph benchmark" are disabled - no multi-threading for WASM exist yet (note: ASM.JS has been sunsetted)

	- stat command crash "fixed" - but, font size are totally broken - i can look at this (much) later...

	- new bug: physx will crash on "gc and level load stress test" -- please bug this as a new jira

	#jira UE-47486  ( Pri:1 - 4.18 )  QAGame hard locks on Firefox when triggering Task Graph Benchmark test
	#rb none
	#rnx

Change 3565656 on 2017/07/31 by Dmitriy.Dyomin

	Added a way to lock level position in Word Composition
	#jira UE-47713
	#rb none

Change 3565757 on 2017/08/01 by Dmitriy.Dyomin

	compile fix
	#rb none

Change 3567446 on 2017/08/01 by Chris.Babcock

	Allow addElement and addElements to only insert once with once="true" attribute in UPL
	#jira UE-47951
	#ue4
	#android
	#rb Peter.Sauerbrei

Change 3567592 on 2017/08/01 by Chris.Babcock

	Use absolute path for repositories for Gradle
	#jira UE-47952
	#ue4
	#android
	#rb Tim.Lincoln

Change 3568690 on 2017/08/02 by Chris.Babcock

	Removed warnings for once attribute in UPL
	#ue4
	#android
	#rb none

Change 3569975 on 2017/08/02 by Chris.Babcock

	Add <baseBuildGradleAdditions> to UPL to allow additions to the root-level build.gradle
	#jira UE-47995
	#ue4
	#android
	#rb Tim.Lincoln

Change 3570117 on 2017/08/02 by Chris.Babcock

	Add <setBoolFromPropertyContains> to UPL
	- sets bool to true if string list in ini matches contains attribute
	#jira UE-47996
	#ue4
	#android
	#rb Jack.Porter

Change 3571552 on 2017/08/03 by Chris.Babcock

	Removed unneeded settings.gradle file (generated)
	#jira UE-48041
	#ue4
	#android
	#rb none

Change 3572224 on 2017/08/04 by Dmitriy.Dyomin

	Better selection tracking in world composition
	#rb none

Change 3573662 on 2017/08/04 by Nick.Shin

	HTML5 remove PreLoadMap "feature" (was only available/used with HTML5)

	- asyncronous loads are not allowed during UEngine::LoadMap()
	- the files/code will be repurposed for pakfile CHUNK support

	#jira UEMOB-425  HTML5 streaming content investigation (part 1 of 2)
	#rn
	#rb none

Change 3574471 on 2017/08/07 by Dmitriy.Dyomin

	Export ULevelStreamingKismet::LoadLevelInstance function
	#rb none

Change 3576262 on 2017/08/08 by Dmitriy.Dyomin

	Fixed: widget clipping issues in world composition
	#rb none

Change 3576845 on 2017/08/08 by Nick.Shin

	set HTML5LaunchHelper application's icon to UE4.ico

	#jira UE-19225 HTML5LaunchHelper application does not have an unreal icon
	#rb none
	#rnx

Change 3578313 on 2017/08/09 by Dmitriy.Dyomin

	Added: an RHI call to invalidate/clear cached state, RHIInvalidateCachedState
	#jira UEMOB-435
	#rb jack.porter

Change 3578364 on 2017/08/09 by Dmitriy.Dyomin

	Vertex Fog is disabled on mobile by default. If scene uses vertex fog - Mobile preview and device will show on screen message: PROJECT HAS VERTEX FOG ON MOBILE DISABLED
	This saves about 90 instructions in VS and a few in PS
	#jira UEMOB-166
	#rb jack.porter

Change 3578703 on 2017/08/09 by Nick.Shin

	set HTML5LaunchHelper application's icon to UE4.ico

	forgot to check in exe and pdb file

	#jira UE-19225 HTML5LaunchHelper application does not have an unreal icon
	#rb none
	#rnx

Change 3578961 on 2017/08/09 by Peter.Sauerbrei

	deprecate IOS 8 as the minimum OS supported.
	#jira UEMOB-429
	#rb chris.babcock

Change 3579319 on 2017/08/09 by Peter.Sauerbrei

	fixes for compile errors with Xcode 9 beta 4
	#rb none

Change 3579356 on 2017/08/09 by Peter.Sauerbrei

	modified minimum IOS to build with
	#rb chris.babcock

Change 3579687 on 2017/08/09 by Chris.Babcock

	Fix GoogleVR Gradle packaging
	#jira UE-48239
	#ue4
	#android
	#rb none

Change 3579921 on 2017/08/10 by Dmitriy.Dyomin

	GitHub 3670 : More zoom levels for World Composition (300)
	#contributedby: user37337
	#jira UE-45977
	#3670
	#rb none

Change 3580576 on 2017/08/10 by Peter.Sauerbrei

	detection of iPad Pro 10.5 and IPad Pro 12.9 (2nd Gen)
	#rb chris.babcock

Change 3580611 on 2017/08/10 by Chris.Babcock

	Set online provider back to GooglePlay and remove forcing IAP permission (contributed by umerov1999)
	#jira UE-48185
	#PR #3876
	#ue4
	#android
	#rb Peter.Sauerbrei

Change 3582166 on 2017/08/11 by Nick.Shin

	nuke PLATFORM_HTML5_WIN32


	PLATFORM_HTML5_WIN32 code removal tested successfully with (force rebuild and repackaging):

	* Win64 server (WindowsServer)
	* Win64 client (WindowsNoEditor)
	* HTML5 client

	all playing together via websocket net driver (i've attached a screen shot of this in jira)


	code changes touches: physics, audio and main build files


	#jira UEMOB-433  Remove Win32 SDL "HTML5 Simulator" code
	#rb ben.marsh
	#rnx
	#codereview josh.adams
	#fyi ori.cohen, aaron.mclera

Change 3582474 on 2017/08/11 by Chris.Babcock

	Don't use V2 signing for Gear VR APKs
	#jira UE-48354
	#ue4
	#android
	#rb Peter.Sauerbrei

Change 3582614 on 2017/08/11 by Chris.Babcock

	Filter out unneeded architectures from APK for Gradle builds
	#jira UE-48355
	#ue4
	#android
	#rb Peter.Sauerbrei

Change 3582923 on 2017/08/11 by Nick.Shin

	backport release 4.17 to dev-mobile

	#jira none
	#rb none
	#rnx

Change 3582924 on 2017/08/11 by Nick.Shin

	FNetworkFileServerHttp - error gracefully when port is already in use

	#jira UE-46409  [CrashReport] Assertion on Mac: Could not create a libwebsocket - FNetworkFileServerHttp::Init()
	#rnx
	#rb none

Change 3582925 on 2017/08/11 by Nick.Shin

	HTML5 - turn off pak file compression in favor of gzip packages

	#jira UE-46729  HTML5 - on shipping builds - turn off pak file compression in favor of gzip packages
	#rn
	#rb none

Change 3583943 on 2017/08/14 by Cosmin.Sulea

	UEMOB-363 - second iteration - Project wide texture quality control by texture group
	#rb Dmitriy Dyomin
	#jira UEMOB-363

Change 3583967 on 2017/08/14 by Cosmin.Sulea

	Back out changelist 3583943
	#rb none

Change 3584121 on 2017/08/14 by Peter.Sauerbrei

	fix for mac compile failure
	#rb none

Change 3587877 on 2017/08/15 by Peter.Sauerbrei

	josh's suggested fix is not working for Xcode 8.3, so brute forcing for now
	#rb none

Change 3588612 on 2017/08/15 by Peter.Sauerbrei

	Xcode 9 project compatbility updates
	#rb chris.babcock
	#codereview michael.trepka

Change 3589223 on 2017/08/15 by Dmitriy.Dyomin

	Fixed: bNavigationAutoUpdateEnabled was not always working when reopeinig the map
	Fixed: Navigation Build was not clearing some mesh tiles when bNavigationAutoUpdateEnabled is enabled
	Fixed: Streaming out a level in editor was not always updating NavMesh debug draw
	#rb lukasz.furman

Change 3589900 on 2017/08/16 by Dmitriy.Dyomin

	Support vulkan validation layers on Android, only in Debug and Development configuration (requires r.Vulkan.EnableValidation=1)
	#codereview chris.babcock, rolando.caloca
	#rb none

Change 3590592 on 2017/08/16 by Nick.Shin

	HTML5 emscripten 1.37.19 OSX

	#jira UE-47813
	#rb none
	#rn HTML5 emscripten 1.37.19 OSX

Change 3590597 on 2017/08/16 by Nick.Shin

	HTML5 emscripten 1.37.19 Linux

	#jira UE-47813
	#rb none
	#rn HTML5 emscripten 1.37.19 Linux

Change 3590624 on 2017/08/16 by Nick.Shin

	HTML5 emscripten 1.37.19 toolchain

	#jira UE-47813
	#rb none
	#rn HTML5 emscripten 1.37.19 toolchain

Change 3591720 on 2017/08/16 by Chris.Babcock

	Enable Gradle by default and add button to accept Android SDK license to project settings
	#jira UE-48519
	#ue4
	#android
	#rb Tim.Lincoln
	#fyi Peter.Sauerbrei

Change 3591998 on 2017/08/16 by Chris.Babcock

	Fix nonunity build
	#ue4
	#android
	#rb none

Change 3592407 on 2017/08/17 by Nick.Shin

	HTML5 emscripten 1.37.19 Win64

	#jira UE-47813
	#rb none
	#rn HTML5 emscripten 1.37.19 Win64

Change 3592479 on 2017/08/17 by Nick.Shin

	HTML5 3rd Party Libs - compiled with emscripten 1.37.19

	#jira UE-47813
	#rb none
	#rn HTML5 3rd Party Libs - compiled with emscripten 1.37.19 toolchain

Change 3592480 on 2017/08/17 by Nick.Shin

	HTML5 emscripten 1.37.19 toolchain Epic edits

	as well as setting UE4 HTML c# scripts to use new toolchain

	#jira UE-47813
	#rb none
	#rn HTML5 emscripten 1.37.19 toolchain Epic edits

Change 3592481 on 2017/08/17 by Nick.Shin

	HTML5 remove old emscripten toolchain

	#jira UE-47813
	#rb none
	#rn HTML5 remove old emscripten toolchain

Change 3592485 on 2017/08/17 by Nick.Shin

	HTML5 undo CanUseXGE - this might be breaking CIS for HTML5 builds...

	#jira UE-47813
	#rb none
	#rnx

Change 3592549 on 2017/08/17 by Dmitriy.Dyomin

	Added GetDiskTotalAndFreeSpace for IOS and Android
	#jira UE-46479
	#codereview chris.babcock, peter.sauerbrei
	#rb none

Change 3594045 on 2017/08/17 by Peter.Sauerbrei

	comment about potential failure case in the remote tool chain
	#rb none

Change 3594342 on 2017/08/17 by Peter.Sauerbrei

	Merging

	//UE4/Main/...

	to //UE4/Dev-Mobile/...

	#rb none

Change 3594920 on 2017/08/17 by Peter.Sauerbrei

	fix for non-unity builds (accidentally merged something incorrectly)
	#rb none

Change 3595347 on 2017/08/17 by Chris.Babcock

	merge fixes for Android
	#ue4
	#android
	#rb Peter.Sauerbrei
	#lockdown Peter.Sauerbrei

Change 3595752 on 2017/08/17 by Chris.Babcock

	Update Facebook plugin to support Gradle
	#jira UE-48569
	#ue4
	#android
	#fyi Josh.Markiewicz
	#rb none
	#lockdown Peter.Sauerbrei

Change 3595849 on 2017/08/17 by Chris.Babcock

	Fix issue with libovrplatformloader.so for non armv7 targets
	#jira UE-48533
	#ue4
	#android
	#rb none
	#lockdown Peter.Sauerbrei

Change 3596419 on 2017/08/18 by Peter.Sauerbrei

	fix for Mac Editor build failure
	#rb none

Change 3597023 on 2017/08/18 by Peter.Sauerbrei

	fix for game editor build failure
	#rb none

Change 3597032 on 2017/08/18 by Peter.Sauerbrei

	fix for app bundle id in Info-Editor.plist
	#rb none

Change 3597034 on 2017/08/18 by Peter.Sauerbrei

	put back the info.plist, found the real problem
	#rb none

Change 3597197 on 2017/08/18 by Peter.Sauerbrei

	pull Info.plist from the build products
	#rb none

[CL 3600450 by Chris Babcock in Main branch]
2017-08-21 15:05:19 -04:00

593 lines
16 KiB
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using System;
using System.Net;
using System.Net.Sockets;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Web;
namespace HTML5LaunchHelper
{
class HttpServer
{
#region extension to MIME type list
// some basic mime types, not really important but for completeness sake.
private static IDictionary<string, string> MimeTypeMapping = new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase)
{
{".bin", "application/octet-stream"},
{".css", "text/css"},
{".dll", "application/octet-stream"},
{".dmg", "application/octet-stream"},
{".ear", "application/java-archive"},
{".eot", "application/octet-stream"},
{".exe", "application/octet-stream"},
{".flv", "video/x-flv"},
{".gif", "image/gif"},
{".hqx", "application/mac-binhex40"},
{".htc", "text/x-component"},
{".htm", "text/html"},
{".html", "text/html"},
{".ico", "image/x-icon"},
{".img", "application/octet-stream"},
{".iso", "application/octet-stream"},
{".jar", "application/java-archive"},
{".jardiff", "application/x-java-archive-diff"},
{".jng", "image/x-jng"},
{".jnlp", "application/x-java-jnlp-file"},
{".jpeg", "image/jpeg"},
{".jpg", "image/jpeg"},
{".js", "application/x-javascript"},
{".mml", "text/mathml"},
{".mng", "video/x-mng"},
{".mov", "video/quicktime"},
{".mp3", "audio/mpeg"},
{".mpeg", "video/mpeg"},
{".mpg", "video/mpeg"},
{".msi", "application/octet-stream"},
{".msm", "application/octet-stream"},
{".msp", "application/octet-stream"},
{".pdb", "application/x-pilot"},
{".pdf", "application/pdf"},
{".pem", "application/x-x509-ca-cert"},
{".pl", "application/x-perl"},
{".pm", "application/x-perl"},
{".png", "image/png"},
{".prc", "application/x-pilot"},
{".ra", "audio/x-realaudio"},
{".rar", "application/x-rar-compressed"},
{".rpm", "application/x-redhat-package-manager"},
{".rss", "text/xml"},
{".run", "application/x-makeself"},
{".sea", "application/x-sea"},
{".shtml", "text/html"},
{".sit", "application/x-stuffit"},
{".swf", "application/x-shockwave-flash"},
{".tcl", "application/x-tcl"},
{".tk", "application/x-tcl"},
{".txt", "text/plain"},
{".war", "application/java-archive"},
{".wbmp", "image/vnd.wap.wbmp"},
{".wmv", "video/x-ms-wmv"},
{".xml", "text/xml"},
{".xpi", "application/x-xpinstall"},
{".zip", "application/zip"},
};
#endregion
private HttpListener WebServer = new HttpListener();
private string Root;
public HttpServer(int Port, string ServerRoot, bool UseAllPrefixes)
{
Root = ServerRoot;
WebServer.Prefixes.Add(string.Format("http://localhost:{0}/", Port.ToString()));
if (UseAllPrefixes)
{
WebServer.Prefixes.Add (string.Format ("http://127.0.0.1:{0}/", Port.ToString ()));
WebServer.Prefixes.Add (string.Format ("http://{0}:{1}/", Environment.MachineName, Port.ToString ()));
IPHostEntry host = Dns.GetHostEntry (Dns.GetHostName ());
foreach (IPAddress ip in host.AddressList) {
if (ip.AddressFamily == AddressFamily.InterNetwork) {
WebServer.Prefixes.Add (string.Format ("http://{0}:{1}/", ip.ToString (), Port.ToString ()));
}
}
}
}
public void Run()
{
System.Console.WriteLine("Starting Server at " + WebServer.Prefixes.First().ToString());
WebServer.Start();
Task.Factory.StartNew(()
=>
{
while( WebServer.IsListening)
{
// Handle requests in threaded mode.
Task.Factory.StartNew((Ctx)
=>
{
var Context = Ctx as HttpListenerContext;
try
{
RequestHandler(Context);
}
catch { }
finally
{
Context.Response.Close();
}
}, WebServer.GetContext());
}
}
);
}
private void RequestHandler(HttpListenerContext Context)
{
if (Directory.Exists(Root + Context.Request.Url.LocalPath))
{
// Process the list of files found in the directory.
string[] fileEntries = Directory.GetFileSystemEntries(Root + Context.Request.Url.LocalPath);
string Response = "<html>\n" +
"<body>\n" +
"<h2>Unreal WebServer</h2>\n" +
"<h3>Directory listing for " + Context.Request.Url.LocalPath + "</h3>\n" +
"<hr>\n";
Response += "<table>\n";
Response += "<tr>\n" +
"\t<th>Filename</th>\n"+
"\t<th>TimeStamp</th>\n"+
"</tr>\n";
foreach (string fileName in fileEntries)
{
string Slash = Directory.Exists(fileName) ? "/" : "" ;
string Url = fileName.Replace(Root, WebServer.Prefixes.First().ToString());
Response += "<tr>\n\t<td><a href=\"" + Url + "\">" + Path.GetFileName(fileName) + Slash + "</a></td>\n\t<td> " + File.GetLastAccessTime(fileName).ToString() + "</td>\n</tr>\n";
}
Response += "</table></html>";
byte[] buf = Encoding.UTF8.GetBytes(Response);
Context.Response.AddHeader("Access-Control-Allow-Origin", "*");
Context.Response.ContentLength64 = buf.Length;
Context.Response.OutputStream.Write(buf, 0, buf.Length);
Context.Response.Close();
}
else if (File.Exists(Root + Context.Request.Url.LocalPath))
{
string RequestedFile = Root + Context.Request.Url.LocalPath;
string RequestedFileCompressed = Root + Context.Request.Url.LocalPath + "gz";
if (File.Exists(RequestedFileCompressed))
{
RequestedFile = RequestedFileCompressed;
}
System.Console.WriteLine("Serving " + RequestedFile);
using (Stream source = File.OpenRead(RequestedFile))
{
string Extention = Path.GetExtension(RequestedFile);
string MimeType = "text/html";
if (MimeTypeMapping.ContainsKey(Extention))
{
MimeType = MimeTypeMapping[Extention];
}
// This is the crux of serving pre-compressed files.
if (Extention.EndsWith("gz"))
{
Context.Response.AddHeader("Content-Encoding", "gzip");
}
byte[] buffer = new byte[source.Length];
source.Read(buffer, 0, buffer.Length);
Context.Response.AddHeader("Access-Control-Allow-Origin", "*");
Context.Response.ContentType = MimeType;
Context.Response.ContentLength64 = buffer.Length;
Context.Response.OutputStream.Write(buffer, 0, buffer.Length);
Context.Response.Close();
}
}
else
{
string RequestedFile = Root + Context.Request.Url.LocalPath;
System.Console.WriteLine("Not Serving " + RequestedFile);
string Response = "<html>\n" +
"<body>\n" +
"<h2>404 Not Found</h2>\n" +
"</html>\n";
byte[] buf = Encoding.UTF8.GetBytes(Response);
Context.Response.ContentLength64 = buf.Length;
Context.Response.StatusCode = (int)HttpStatusCode.NotFound;
Context.Response.ContentType = "text/html";
Context.Response.OutputStream.Write(buf, 0, buf.Length);
Context.Response.Close();
}
}
public void Stop()
{
WebServer.Stop();
WebServer.Close();
}
}
class ArgumentName : Attribute
{
public string Name;
public ArgumentName(string _Name)
{
Name = _Name;
}
}
class DefaultArgument: Attribute
{
public string Value;
public DefaultArgument(string _Value)
{
Value = _Value;
}
}
// Various command line options supported.
class Arguments
{
// if this is set - This browser is spawned and the web server blocks till the browser quits.
// if this not set - Just the server starts up and waits for key to quit.
[ArgumentName("-Browser="), DefaultArgument("")]
public string Browser
{
get;
set;
}
[ArgumentName("-ServerRoot="), DefaultArgument("./")]
public string ServerRoot
{
get;
set;
}
[ArgumentName("-ServerPort="), DefaultArgument("8000")]
public string ServerPort
{
get;
set;
}
[ArgumentName("-BrowserCommandLine="), DefaultArgument("")]
public string BrowserCommandLine
{
get;
set;
}
[ArgumentName("-UseAllPrefixes="), DefaultArgument("FALSE")]
public string UseAllPrefixes
{
get;
set;
}
public Arguments()
{}
public bool Parse(string[] args)
{
PropertyInfo[] Infos = typeof(Arguments).GetProperties();
foreach( var Info in Infos )
{
object[] Attributes = Info.GetCustomAttributes(false);
string Name = null;
string DefaultValue = null;
foreach( var Att in Attributes)
{
if (Att.GetType() == typeof(ArgumentName))
{
Name = (Att as ArgumentName).Name;
}
if (Att.GetType() == typeof(DefaultArgument))
{
DefaultValue = (Att as DefaultArgument).Value;
}
}
bool found = false;
foreach(var arg in args)
{
if (arg.StartsWith(Name))
{
string val = arg.Replace(Name, "");
Info.SetValue(this, val);
found = true;
break;
}
}
if (!found && DefaultValue != null)
{
Info.SetValue(this, DefaultValue);
}
else if ( !found && DefaultValue == null)
{
return false;
}
}
return true;
}
public void ShowParsedValues()
{
PropertyInfo[] Infos = typeof(Arguments).GetProperties();
foreach (var Info in Infos)
{
object[] Attributes = Info.GetCustomAttributes(false);
string Name = null;
foreach (var Att in Attributes)
{
if (Att.GetType() == typeof(ArgumentName))
{
Name = (Att as ArgumentName).Name;
}
}
if (Info.GetValue(this) != null)
{
System.Console.WriteLine("Name: " + Name + " " + Info.GetValue(this).ToString());
}
}
}
public void ShowAllOptions()
{
PropertyInfo[] Infos = typeof(Arguments).GetProperties();
foreach (var Info in Infos)
{
object[] Attributes = Info.GetCustomAttributes(false);
string Name = null;
string DefaultValue = null;
foreach (var Att in Attributes)
{
if (Att.GetType() == typeof(ArgumentName))
{
Name = (Att as ArgumentName).Name;
}
if (Att.GetType() == typeof(DefaultArgument))
{
DefaultValue = (Att as DefaultArgument).Value;
}
}
System.Console.WriteLine("Option: {0}, Default Value {1}", Name, DefaultValue == null ? " None, this option is required " : DefaultValue);
}
}
}
class Program
{
static private List<Process> ProcessesToKill = new List<Process>();
static private List<Process> ProcessesToWatch = new List<Process>();
static bool IsRunningOnMac()
{
PlatformID Platform = Environment.OSVersion.Platform;
switch (Platform)
{
case PlatformID.Unix:
return System.IO.File.Exists("/System/Library/CoreServices/SystemVersion.plist");
case PlatformID.MacOSX:
return true;
}
return false;
}
static Process SpawnBrowserProcess(string bpath, string args)
{
var bIsSafari = bpath.Contains("Safari");
var Result = new Process();
if (IsRunningOnMac())
{
string BrowserArgs = bIsSafari ? "" : args;
Result.StartInfo.FileName = "/usr/bin/open";
Result.StartInfo.UseShellExecute = false;
Result.StartInfo.RedirectStandardOutput = true;
Result.StartInfo.RedirectStandardInput = true;
Result.StartInfo.Arguments = String.Format("-nW \"{0}\" --args {1}", bpath, BrowserArgs);
Result.EnableRaisingEvents = true;
}
else
{
Result.StartInfo.FileName = bpath;
Result.StartInfo.UseShellExecute = false;
Result.StartInfo.RedirectStandardOutput = true;
Result.StartInfo.RedirectStandardInput = true;
Result.StartInfo.Arguments = args;
Result.EnableRaisingEvents = true;
}
Result.Start();
if (bIsSafari)
{
// Give Safari time to open...
System.Threading.Thread.Sleep(1500);
var Proc = new Process();
Proc.StartInfo.FileName = "/usr/bin/osascript";
Proc.StartInfo.UseShellExecute = false;
Proc.StartInfo.RedirectStandardOutput = true;
Proc.StartInfo.RedirectStandardInput = true;
Proc.StartInfo.Arguments = String.Format("-e 'tell application \"Safari\" to open location \"{0}\"'", args);
Proc.EnableRaisingEvents = true;
Proc.Start();
Proc.WaitForExit();
}
System.Console.WriteLine("Spawning Browser Process {0} with args {1}\n", bpath, args);
return Result;
}
static void SpawnBrowserAndBlock(Arguments Args)
{
// Browsers can be multiprocess programs (Chrome, basically)
bool bMultiprocessBrowser = Args.Browser.Contains("chrome");
// so we need to catch spawning of other child processes. The trick is
// they aren't really child-processes at all. There appears to be no real binding between the two,
// So we kind of fudged it a bit here.
var PrevProcesses = Process.GetProcesses();
var FirstProcess = SpawnBrowserProcess(Args.Browser, Args.BrowserCommandLine);
ProcessesToWatch.Add(FirstProcess);
var ProcName = FirstProcess.ProcessName;
// We should now have a list of processes to watch to exit.
// Loop over the calling WaitForExit() until the list is empty.
while (ProcessesToWatch.Count() > 0)
{
for (var i=0; i<ProcessesToWatch.Count(); ++i)
{
if (ProcessesToWatch[i].HasExited)
{
ProcessesToWatch.RemoveAt(i);
}
}
if (bMultiprocessBrowser && FirstProcess != null && FirstProcess.HasExited)
{
var CurrentProcesses = Process.GetProcesses();
foreach (var item in CurrentProcesses)
{
var bWasAlive = false;
foreach (var pitem in PrevProcesses)
{
if (pitem.Id == item.Id)
{
bWasAlive = true;
}
}
if (!bWasAlive)
{
try
{
if (!item.HasExited && item.ProcessName.StartsWith(ProcName))
{
var PID = item.Id;
System.Console.WriteLine("Found Process {0} with PID {1} which started at {2}. Waiting on that process to end.", item.ProcessName, item.Id, item.StartTime.ToString());
ProcessesToWatch.Add(item);
}
}
catch { }
}
}
FirstProcess = null;
}
// It is considered an error if any service processes have died.
foreach (var proc in ProcessesToKill)
{
if (proc.HasExited)
{
System.Console.WriteLine("A spawned thread has died. Do you have a python server instance running?");
HardShutdown();
}
}
System.Threading.Thread.Sleep(250);
}
System.Console.WriteLine("All processes being watched have exited.\n");
// All processes we cared about have finished, So it is time to clean up the services we spawned for them.
foreach (var proc in ProcessesToKill)
{
if (!proc.HasExited)
{
System.Console.WriteLine("Killing spawned process {0}.\n", proc.Id);
proc.Kill();
proc.WaitForExit();
}
}
}
static void HardShutdown()
{
foreach (var proc in ProcessesToKill)
{
if (!proc.HasExited)
{
proc.Kill();
proc.WaitForExit();
}
}
foreach (var proc in ProcessesToWatch)
{
if (!proc.HasExited)
{
proc.Kill();
proc.WaitForExit();
}
}
}
static int Main(string[] args)
{
System.Console.WriteLine("Version: 20170623"); // date: YYYYMMDD - needed to help figure out what version QA is running...
var Args = new Arguments();
if (Args.Parse(args))
{
string cwd = Directory.GetCurrentDirectory();
if ( Args.ServerRoot.Equals("./") && cwd.Equals("/") ) // UE-45302
{
string path = System.IO.Path.GetDirectoryName( System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase ).Replace("file:","");
Directory.SetCurrentDirectory(path);
}
Args.ShowParsedValues();
}
else
{
System.Console.WriteLine("Incorrect Command line Options.. Exiting");
Args.ShowAllOptions();
return 0;
}
var Server = new HttpServer(Convert.ToInt32(Args.ServerPort),Args.ServerRoot, Args.UseAllPrefixes == "FALSE" ? false : true );
Server.Run();
if ( Args.Browser != "" )
{
if ((!File.Exists(Args.Browser) && !IsRunningOnMac()) || (!Directory.Exists(Args.Browser) && IsRunningOnMac()))
{
System.Console.WriteLine("Browser Not found, Please check -Browser= option");
return 0;
}
SpawnBrowserAndBlock(Args);
}
else
{
System.Console.WriteLine("Press Any key Quit Server");
System.Console.ReadKey();
}
Server.Stop();
return 0;
}
}
}