Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/SyncProject.Automation.cs
andrew grant 6b18803f46 Fixed issue where P4.FileExistsInDepot would return true when the path didn't exist
Bigly refactor of SyncProject script!

* If project file is not on disk will now attempt to find it in P4 (e.g no need to sync a project before you can sync a project).

*Added -projectonly option to skip updating of Engine dir (useful with -force when you've deleted files..)

* Changed default of maxwait to 0 based on new understanding of how this functions.

* Now works when the project is in a different P4 depot than the engine

[at]ben.marsh


#ROBOMERGE-SOURCE: CL 7688001 via CL 7688013 via CL 7688019 via CL 7690526
#ROBOMERGE-BOT: (v383-7686620)

[CL 7690676 by andrew grant in Main branch]
2019-08-01 13:28:12 -04:00

9.0 KiB