Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/NullNetworkReplayStreaming.build.cs
joe kirchoff d5a5a356b9 Remove unnecessary Public and Private entries for the current module being added to PublicIncludePaths or PrivateIncludePaths
#rnx
#jira UE-177808
#preflight 63f3fb8c90198dffba00cc27

[CL 24331758 by joe kirchoff in ue5-main branch]
2023-02-20 20:22:44 -05:00

23 lines
450 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class NullNetworkReplayStreaming : ModuleRules
{
public NullNetworkReplayStreaming( ReadOnlyTargetRules Target ) : base(Target)
{
ShortName = "NullReplayStreaming";
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
"NetworkReplayStreaming",
"Json",
}
);
}
}
}