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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dbf7df1ef561d7300a4c1ab649f2abdf960bfa06
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Async
History
devin doucette d7e031ae6e ParkingLot: Moved into a UE::ParkingLot namespace
#rb Zousar.Shaker
#rnx

[CL 24569873 by devin doucette in ue5-main branch]
2023-03-08 19:32:14 -05:00
..
Fundamental
…
Async.h
Cpp20 doesn't allow implicit capture of 'this' via '[=]'
2023-03-07 16:49:18 -05:00
AsyncFileHandle.h
Moved API macro from types to members to fix compiling for Windows with Clang
2023-02-24 03:58:21 -05:00
AsyncFileHandleNull.h
…
AsyncResult.h
…
AsyncWork.h
AssetCompilingManager track down and log about resources that don't set RequiredMemory
2023-02-13 22:01:48 -05:00
Future.h
…
IAsyncProgress.h
…
IAsyncTask.h
…
InheritedContext.h
Fix for metadata scopes applied in tasks.
2023-02-10 09:31:37 -05:00
LocalWorkQueue.h
…
MappedFileHandle.h
…
Mutex.h
Added FParkingLot, FMutex, TUniqueLock, TDynamicUniqueLock
2023-03-07 19:11:45 -05:00
ParallelFor.h
TasksInsights refactoring:
2023-02-20 12:17:38 -05:00
ParkingLot.h
ParkingLot: Moved into a UE::ParkingLot namespace
2023-03-08 19:32:14 -05:00
TaskGraphFwd.h
…
TaskGraphInterfaces.h
TasksInsights refactoring:
2023-02-20 12:17:38 -05:00
TaskTrace.h
TasksInsights refactoring:
2023-02-20 12:17:38 -05:00
UniqueLock.h
Added FParkingLot, FMutex, TUniqueLock, TDynamicUniqueLock
2023-03-07 19:11:45 -05:00
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