Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Serialization.Tests
Ben Marsh f69c510598 EpicGames.Serialization: Fix writing of CB fields at the root of the output object.
* CbWriter was expecting BeginObject/BeginArray call before any fields were written, so did not handle writing fields directly to the root scope.
* Fields written at the root scope were not being flushed immediately after writing. Rest of the class assumes that any complete fields at root scope had already been accounted for in object size.

#preflight none
#fyi Joakim.Lindqvist

[CL 24520927 by Ben Marsh in ue5-main branch]
2023-03-06 09:00:40 -05:00
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