Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Private
joe pribele a7673567fe change to FObjectPropertyBase ParseObjectPropertyValue and FindImportedObject to take in a TObjectPtr<UObject> instead of UObject
added `SetObjectPtrPropertyValue(void* PropertyValueAddress, TObjectPtr<UObject> Value)`

this allows objects to be imported from text without resolving the object
#preflight 640900fa8832f48a4dc62ee4

[CL 24567650 by joe pribele in ue5-main branch]
2023-03-08 16:56:59 -05:00
..
2022-11-14 10:45:51 -05:00
2022-10-14 17:56:51 -04:00
2023-03-02 21:57:17 -05:00
2023-03-02 21:57:17 -05:00
2023-03-03 20:26:37 -05:00