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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Developer/NaniteBuilder
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juan canada 8c548cec82 Add check when the build process goes OOM and print better log info (error code and Graph->Num when PartGraphRecursive fails)
[REVIEW] [at]graham.wihlidal
#rb graham.wihlidal

#localization none
#tests graham.wihlidal, yuriy.odonnell

[CL 24517028 by juan canada in ue5-main branch]
2023-03-04 20:19:55 -05:00
..
Private
Add check when the build process goes OOM and print better log info (error code and Graph->Num when PartGraphRecursive fails)
2023-03-04 20:19:55 -05:00
Public
Feed the same set of weights to FMeshSimplifier when generating LODs for nanite fallback meshes to ensure that auto-computed LOD transition screen sizes are consistent
2022-10-11 12:15:30 -04:00
NaniteBuilder.Build.cs
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