Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBuilders.cpp
Mikolaj Sieluzycki 82ab54fb1c Runtime asset cache tweaks.
- Moved example texture builder from QAGame tests to RuntimeAssetCache module for reference/documentation purposes.
- Changed bucket preloading code to use only cache key as file name (without bucket name).

[CL 2605476 by Mikolaj Sieluzycki in Main branch]
2015-06-30 07:21:59 -04:00

6.9 KiB