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dbeede02e5dd53b4cdbf2cfda280b59b421db259
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildTarget.cs
bryan sefcik 001cc2d55e Fixed an issue where the makefile would not be invalidated if you switched back and forth between using inline gen cpp files when unity files were disabled. This would sometimes result in linker issues.
#jira
#preflight 6334bf5bb946208fc1c34ef2

[CL 22240851 by bryan sefcik in ue5-main branch]
2022-09-28 22:34:42 -04:00

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