Files
UnrealEngineUWP/Engine/Source/Runtime/AudioCodecEngine/Public/DecoderInputFactory.h
jimmy smith a891b394de Add forward declare to fix nounity CIS error
#rb trivial
#jira none

#ROBOMERGE-SOURCE: CL 15362073 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15368706 by jimmy smith in ue5-main branch]
2021-02-09 14:46:04 -04:00

21 lines
396 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/UniquePtr.h"
// Forward declares.
class USoundWave;
class FSoundWaveProxy;
namespace Audio
{
// Forward declares.
struct IDecoderInput;
// Just loose for now.
AUDIOCODECENGINE_API TUniquePtr<IDecoderInput> CreateBackCompatDecoderInput(
FName InOldFormatName,
const FSoundWaveProxy& InSoundWave );
}