Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/Microsoft/WmfAudioEncoder.h
Marc Audy a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00

28 lines
554 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AVEncoder.h"
#include "AVEncoderCommon.h"
#if AVENCODER_SUPPORTED_MICROSOFT_PLATFORM
namespace AVEncoder
{
class FWmfAudioEncoderFactory : public FAudioEncoderFactory
{
public:
FWmfAudioEncoderFactory();
~FWmfAudioEncoderFactory() override;
const TCHAR* GetName() const override;
TArray<FString> GetSupportedCodecs() const override;
TUniquePtr<FAudioEncoder> CreateEncoder(const FString& Codec) override;
private:
};
}
#endif //AVENCODER_SUPPORTED_MICROSOFT_PLATFORM