Files
UnrealEngineUWP/Engine/Source/Editor/TimeManagementEditor/Private/TimeManagementEditorModule.cpp
Patrick Boutot 410c720ac7 Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
#rb none
#rnx
#author jeanmichel.dignard

[CL 10992634 by Patrick Boutot in Dev-VirtualProduction branch]
2020-01-15 09:39:21 -05:00

27 lines
596 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "STimecodeProviderTab.h"
/**
* Time Management Editor module
*/
class FTimeManagementEditorModule : public IModuleInterface
{
public:
//~ IModuleInterface interface
virtual void StartupModule() override
{
STimecodeProviderTab::RegisterNomadTabSpawner();
}
virtual void ShutdownModule() override
{
STimecodeProviderTab::UnregisterNomadTabSpawner();
}
};
IMPLEMENT_MODULE(FTimeManagementEditorModule, TimeManagementEditor);