// Copyright Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" #include "STimecodeProviderTab.h" /** * Time Management Editor module */ class FTimeManagementEditorModule : public IModuleInterface { public: //~ IModuleInterface interface virtual void StartupModule() override { STimecodeProviderTab::RegisterNomadTabSpawner(); } virtual void ShutdownModule() override { STimecodeProviderTab::UnregisterNomadTabSpawner(); } }; IMPLEMENT_MODULE(FTimeManagementEditorModule, TimeManagementEditor);