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UnrealEngineUWP
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db463b031d42484bf7ff2b057a8bf0c94dea4a9c
UnrealEngineUWP
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Engine
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Source
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Developer
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MeshUtilities
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Private
History
Arne Schober
5fdfd0099d
U5 - Move FMeshDistanceFieldAsyncTask in parallelFor
...
[CL 15373180 by Arne Schober in ue5-main branch]
2021-02-09 20:52:00 -04:00
..
MeshCardRepresentationUtilities.cpp
Fixed Lumen card representation for thin planes, where decals were too thin to be picked up for projection
2021-01-23 01:26:01 -04:00
MeshDistanceFieldUtilities.cpp
U5 - Move FMeshDistanceFieldAsyncTask in parallelFor
2021-02-09 20:52:00 -04:00
MeshRepresentationCommon.cpp
Lumen surface cache now supports internal surfaces
2021-01-20 11:34:55 -04:00
MeshRepresentationCommon.h
Lumen surface cache now supports internal surfaces
2021-01-20 11:34:55 -04:00
MeshUtilities.cpp
Optim: reserve proper array size in FSkeletalMeshUtilityBuilder::GenerateSkeletalRenderMesh to avoid unrequired memory allocations.
2021-02-05 09:37:19 -04:00
MeshUtilitiesPrivate.h
Merge Release-Engine-Staging to Main @ CL# 15151250
2021-01-21 16:22:06 -04:00
SkeletalMeshTools.cpp
Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
2021-02-03 14:57:28 -04:00
SkeletalMeshTools.h
…