Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Metasound.uplugin
Aaron McLeran 285ce7ce5c Adding new audio meter to metasound graph editor
Removing the palette tab

#rb Rob.Gay
#jira none

[CL 15228176 by Aaron McLeran in ue5-main branch]
2021-01-27 19:52:18 -04:00

62 lines
1.1 KiB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Metasound",
"Description": "",
"Category": "Audio",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Modules":
[
{
"Name": "MetasoundGraphCore",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "MetasoundGenerator",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundFrontend",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundStandardNodes",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundEngine",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
}
],
"Plugins":
[
{
"Name": "AudioWidgets",
"Enabled": true
},
{
"Name": "AudioSynesthesia",
"Enabled": true
}
]
}